◈ UMBRA GRAPHICS LAB / 001
Initializing WebGPU…

INTERACTIVE EXPERIMENT

The space light can see.

360° visibility. Colored lights. Distance-field shadows.

WORLD SPACE / POLYGON SDF
LIVE VIEWORIGIN 500, 350
WASD · Walk / E · Door / Shift-drag · Pan / Wheel · Zoom
0 rays → 0 vertices / 0 ms CPU · last lightVoxel grid ready
GPU / ADAPTIVE RAYS → POLYGON → SDF → WORLD REPROJECTIONInspired by Inigo Quilez · MIT